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A Composer's Guide to Game Music (A Composer's Guide to Game Music) [Paperback]

Description: A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips-herself an award-winning composer of video game music-provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium. A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips-herself an award-winning composer of video game music-provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.

Price: 22.21 USD

Location: East Hanover, New Jersey

End Time: 2025-01-02T11:24:42.000Z

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Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 60 Days

Refund will be given as: Money Back

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EAN: 9780262534499

UPC: 9780262534499

ISBN: 9780262534499

MPN: N/A

Brand: MIT Press

Type: N/A

Book Title: Composer's Guide to Game Music

Number of Pages: 284 Pages

Language: English

Publisher: MIT Press

Item Height: 0.6 in

Publication Year: 2017

Topic: Genres & Styles / Children's, Instruction & Study / Composition, Video & Electronic

Illustrator: Yes

Genre: Music, Games & Activities

Item Weight: 12.4 Oz

Item Length: 8.9 in

Author: Winifred Phillips

Item Width: 6 in

Format: Trade Paperback

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