Description: Building Your First Mobile Game Using Xna 4.0 by Brecht Kets, Thomas Goussaert With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We wont explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so dont worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: * You are interested in game development * You want to start building games for Windows Phone * You have some programming knowledge In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together! Author Biography Brecht Kets is a Senior Lecturer at Howest University in Belgium, where he teaches game development in one of the leading international game development study programs, Digital Arts and Entertainment . Hes been actively involved in game development for several years, and has been writing about XNA since the launch in December 2006. He hosts the website and has received the Microsoft Most Valuable Professional award in the category DirectX/XNA five times in a row for his contributions in the community. Brecht has also co-authored the video series XNA 3D Game Development By Example, Packt Publishing. Thomas Goussaert graduated in Digital Arts And Entertainment (DAE), from Howest University. With a wide range of skills acquired by his studies, he explored the world of programming and game development. Thomas is always curious and eager to learn new things; always feeding his passion for programming. Now hes a lecturer at Howest University, where he teaches game development in one of the leading international game development study programs, Digital Arts and Entertainment . Its nice to have a passion for programming, but its even better to share it with the world! Thomas has also co-authored the video series XNA 3D Game Development By Example, Packt Publishing Long Description With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform."Building your First Mobile Game using XNA 4.0" is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally well build an actual game together from the ground up! This book will set future mobile game developers in the right direction.The XNA framework empowers us to build 2D and 3D games for PC, Xbox 360 and Windows Phone 7. We will use those capabilities to create stunning 3D games for the Windows Phone 7 platform. We will start by covering the basics like drawing graphics, followed by building a custom framework and end with building a game together!In this book, we will cover drawing 2D and 3D graphics, both static and animations. We will also cover the various ways of handling user input and help set the mood of our game playing both 2D and 3D sound, and accessing the users media library. The only thing left before building a game is covering several techniques created for making our life easier while building the game, whilst building a framework to do just that. Finally, well build a 3D game together that will run on the Windows Phone 7 platform."Building your First Mobile Game using XNA 4.0" is the book you need to get started with mobile game development for Windows Phone 7. Its hands on approach will set you on your way in no time. Lets build some games! Details ISBN1849687749 Author Thomas Goussaert Short Title BUILDING YOUR 1ST MOBILE GAME Publisher Packt Publishing Language English ISBN-10 1849687749 ISBN-13 9781849687744 Media Book Format Paperback Year 2013 Publication Date 2013-01-31 Imprint Packt Publishing Limited Place of Publication Birmingham Country of Publication United Kingdom DEWEY 005.26 Illustrations black & white illustrations Pages 158 Audience General/Trade UK Release Date 2013-01-25 AU Release Date 2023-04-02 NZ Release Date 2023-04-02 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:53306392;
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Restocking fee: No
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ISBN-13: 9781849687744
Book Title: Building Your First Mobile Game Using Xna 4.0
Publisher: Packt Publishing Limited
Publication Year: 2013
Subject: Computer Science
Item Height: 235 mm
Number of Pages: 158 Pages
Language: English
Publication Name: Building Your First Mobile Game Using Xna 4.0
Type: Textbook
Author: Brecht Kets, Thomas Goussaert
Item Width: 191 mm
Format: Paperback