Description: Computer Graphics Programming in Opengl With C++, Hardcover by Gordon, V. Scott; Clevenger, John L., ISBN 1683926722, ISBN-13 9781683926726, Brand New, Free shipping in the US Gordon and Clevenger revise their textbook for a typical undergraduate computer-science course in OpenGL three-dimensional graphics programming using the C++ programming language. This edition includes three new chapters on simulating water, ray tracing, and stereoscopy. The other topics are getting started, the OpenGL graphics pipeline, mathematical foundations, managing three-dimensional graphics data, texture mapping, three-dimensional models, lighting, shadows, sky and backgrounds, enhancing surface detail, parametric surfaces, tessellation, geometry shaders, and other techniques. They include a disk. Their sister textbook is Computer Graphics Programming in OpenGL with Java 2/E. Distributed in North America by Stylus Publishing and Distribution. Annotation ©2021 Ringgold, Inc., Portland, OR ()
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Book Title: Computer Graphics Programming in Opengl With C++
Number of Pages: 514 Pages, 504 Pages
Language: English
Publication Name: Computer Graphics Programming in Opengl with C++
Publisher: Mercury Learning & Information
Publication Year: 2021
Subject: Programming Languages / C++, Computer Graphics, Programming / Open Source
Item Weight: 46.5 Oz
Type: Textbook
Author: John L. Clevenger, V. Scott Gordon
Subject Area: Computers
Item Length: 9 in
Item Width: 7 in
Format: Mixed Lot