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Frahaan Hussain Learn OpenGL (Paperback) (UK IMPORT)

Description: Further DetailsTitle: Learn OpenGLCondition: NewSubtitle: Beginner's guide to 3D rendering and game development with OpenGL and C++ISBN-10: 1789340365EAN: 9781789340365ISBN: 9781789340365Publisher: Packt Publishing LimitedFormat: PaperbackRelease Date: 08/31/2018Description: A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them.Key FeaturesLearn the basics of drawing along with fundamentals of shading to create amazing objects.Get in-depth knowledge of lighting and materials to make realistic objects.Understand the fundamentals of model loading and cube mapping.Book Description Learn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals. You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems. Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale. With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world. By the end of the book, you'll learn about model loading, right from setting up ASSIMP to learning about the model class and loading a model in your game environment. We will conclude by understanding cube mapping to bring advance worlds to your game.What you will learnSet up GLFW and GLEW on Windows and macOS with absolute, relative LinkingSet up SDL and SFML on your system using absolute and relative LinkingDraw using the simple shadersCreate a camera and learn to populate your game world with objectsLearn about color and lighting concepts to create an amazing game worldUnderstand model loading and cube mapping to advance your gameWho this book is for This book is targeted towards anyone and everyone who is interested in creating games, learning how game engines work and most importantly for anyone who is interested in learning OpenGL. The ideal reader for this book would be anyone with a passion for learning game development or looking out for an OpenGL reference guide. The skills that you'll learn in this book will be applicable to all your game development needs. You'll require a strong foundation in C++ to understand and apply the concepts of this book. Language: EnglishCountry/Region of Manufacture: GBItem Height: 93mmItem Length: 75mmAuthor: Frahaan HussainGenre: Computing & InternetRelease Year: 2018 Missing Information?Please contact us if any details are missing and where possible we will add the information to our listing.

Price: 45.71 USD

Location: GU14 0GT

End Time: 2025-01-05T15:05:59.000Z

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Frahaan Hussain Learn OpenGL (Paperback) (UK IMPORT)

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Restocking Fee: No

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money back or replacement (buyer's choice)

Book Title: Learn OpenGL

Title: Learn OpenGL

Subtitle: Beginner's guide to 3D rendering and game development with OpenGL

ISBN-10: 1789340365

EAN: 9781789340365

ISBN: 9781789340365

Release Date: 08/31/2018

Release Year: 2018

Country/Region of Manufacture: GB

Item Height: 93mm

Genre: Computing & Internet

Number of Pages: 208 Pages

Language: English

Publication Name: Learn Opengl : Beginner's Guide to 3d Rendering and Game Development with Opengl and C++

Publisher: Packt Publishing, The Limited

Subject: Programming / Games, Programming Languages / C++, Software Development & Engineering / Tools, Desktop Applications / Design & Graphics

Publication Year: 2018

Type: Textbook

Author: Frahaan Hussain

Subject Area: Computers

Item Length: 3.6 in

Item Width: 3 in

Format: Trade Paperback

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