Description: Game AI Pro 360: Guide to Movement and PathfindingGuide to Movement and Pathfinding Author(s): Steve Rabin Format: Paperback Publisher: Taylor & Francis Ltd, United Kingdom Imprint: CRC Press ISBN-13: 9780367151119, 978-0367151119 Synopsis Steve Rabin's Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online
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Book Title: Game AI Pro 360: Guide to Movement and Pathfinding
Number of Pages: 296 Pages
Language: English
Publication Name: Game Ai Pro 360: Guide to Movement and Pathfinding
Publisher: Taylor & Francis LTD
Publication Year: 2019
Subject: Computer Science
Item Height: 235 mm
Item Weight: 553 g
Type: Textbook
Author: Steve Rabin
Item Width: 191 mm
Format: Paperback