Description: Game AI Pro by Steven Rabin This volume covers both the art and the technology of game AI. It includes core algorithms that youll need to succeed, such as behavior trees, utility theory, spatial representation, path planning, motion control, and tactical reasoning. It also describes tricks and techniques that will truly bring your game to life, including perception system FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI Pro: Collected Wisdom of Game AI Professionals covers both the art and the technology of game AI. Nothing covered is theory or guesswork. The book brings together the accumulated wisdom, cutting-edge ideas, and clever tricks and techniques of 54 of todays top game AI professionals. Some chapters present techniques that have been developed and passed down within the community for years while others discuss the most exciting new research and ideas from todays most innovative games. The book includes core algorithms that youll need to succeed, such as behavior trees, utility theory, spatial representation, path planning, motion control, and tactical reasoning. It also describes tricks and techniques that will truly bring your game to life, including perception systems, social modeling, smart camera systems, player prediction, and even an AI sound designer. Throughout, the book discusses the optimizations and performance enhancements that enable your game to run while maintaining 60 frames per second. Author Biography Steve Rabin is a principal software engineer at Nintendo of America, where he researches new techniques for Nintendos current and future platforms, architects development tools, and supports Nintendo developers. He also teaches game AI at the DigiPen Institute of Technology. He was previously an AI engineer at several start-up companies, including Gas Powered Games, WizBang Software Productions, and Surreal Software. He is the founder of the professional group AI Game Programmers Guild, with over 350 members worldwide. He earned a BS in computer engineering and an MS in computer science, both from the University of Washington. Table of Contents General Wisdom. Architecture. Movement and Pathfinding. Strategy and Tactics. Agent Awareness and Knowledge Representation. Racing. Odds and Ends. Details ISBN1032477458 Short Title Game AI Pro Language English Year 2023 ISBN-10 1032477458 ISBN-13 9781032477459 Format Paperback Subtitle Collected Wisdom of Game AI Professionals Pages 626 Publisher Taylor & Francis Ltd Publication Date 2023-01-21 UK Release Date 2023-01-21 Author Steven Rabin Place of Publication London Country of Publication United Kingdom Illustrations 139 Illustrations, black and white AU Release Date 2023-01-21 NZ Release Date 2023-01-21 Imprint Taylor & Francis Ltd Alternative 9781466565968 Edited by Steven Rabin DEWEY 794.81526 Audience Professional & Vocational We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:160658342;
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Format: Paperback
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ISBN-13: 9781032477459
Author: Steven Rabin
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Book Title: Game AI Pro