Description: Game Audio Development with Unity 5.X by Micheal Lanham Suitable for game developers, both Indie as well as semi pro, this book shows you how to: develop game audio and other audio effects with Unity; get familiar with the new Audio Mixer introduced in Unity 5; implement dynamic and adaptive audio using various tools and strategies; and, understand and troubleshoot audio performance issues. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description Create AAA quality game audio with new features and tools built for UnityAbout This Book* Explore the basics of audio development in Unity to create spatial sound, mixing, effects, composition, adaptive audio and more.* Leverage the Audio Mixer of Unity 5.x to create blockbuster sound and music for your game.* Learn about developing professional audio for games with FMOD Studio and composing original music with Reaper.* Build amazing audio synchronized graphic visualizations with Unity.* Understand how real-time character lip syncing can be implemented.Who This Book Is ForThe ideal target audience for this book will be game developers, both Indie as well as semi pro. No prior knowledge of Unity and audio development is assumed,What You Will Learn* Develop game audio and other audio effects with Unity* Getting familiar with the new Audio Mixer introduced in Unity 5* Implement dynamic and adaptive audio using various tools and strategies* Explore interesting ways to incorporate audio into a game with sound visualization* Use 3rd party professional audio development tools like FMOD* Compose original music and record vocals* Understand and troubleshoot audio performance issuesIn DetailGame Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you.In this book, we will take you through a step by step journey which will teach you to implement original and engaging soundtracks and SFX with Unity 5.x. You will be firstly introduced to the basics of game audio and sound development in Unity. After going through the core topics of audio development: audio sources, spatial sound, mixing, effects, and more; you will then have the option of delving deeper into more advanced topics like dynamic and adaptive audio. You will also learn to develop dynamic and adaptive audio using the Unity Audio Mixer. Further, you will learn how professional third party tools like FMOD are used for audio development in Unity. You will then go through the creation of sound visualization techniques and creating your own original music using the simple yet powerful audio workstation Reaper. Lastly, you will go through tips, techniques and strategies to help you optimize game audio performance or troubleshoot issues.At the end of the book, youll have gained the skills to implement professional sound and music. Along with a good base knowledge audio and music principles you can apply across a range of other game development tools.Style and approachThis book will have a step by step practical approach where downloadable free games will be given with the book and readers will be free to work with them. Details ISBN1787286452 Author Micheal Lanham Pages 404 Publisher Packt Publishing Language English ISBN-10 1787286452 ISBN-13 9781787286450 Media Book Format Paperback Year 2017 Publication Date 2017-06-30 DEWEY 794.8165 Audience General/Trade UK Release Date 2017-06-30 Imprint Packt Publishing Limited Place of Publication Birmingham Country of Publication United Kingdom AU Release Date 2023-04-02 NZ Release Date 2023-04-02 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:116458225;
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ISBN-13: 9781787286450
Book Title: Game Audio Development with Unity 5.X
Item Height: 235 mm
Item Width: 191 mm
Author: Micheal Lanham
Publication Name: Game Audio Development with Unity 5.X
Format: Paperback
Language: English
Publisher: Packt Publishing Limited
Subject: Computer Science
Publication Year: 2017
Type: Textbook
Number of Pages: 404 Pages