Description: This textbook is a valuable resource for anyone interested in the subject area of computer graphics and programming for games. The book, titled "Graphics Shaders: Theory and Practice, Second Edition" by Steve Cunningham and Mike Bailey, provides a comprehensive guide on the subject. Published by A + K Peter's, The Limited in 2011, this hardcover book has 518 pages and measures 9.3 inches in length, 7.8 inches in width, and 1.3 inches in height. The book is written in English and is perfect for anyone interested in the subject matter. With its detailed coverage, this textbook is an excellent resource for students and professionals alike.
Price: 63 USD
Location: Westmont, Illinois
End Time: 2024-11-18T22:12:13.000Z
Shipping Cost: 5.38 USD
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All returns accepted: ReturnsNotAccepted
Number of Pages: 518 Pages
Publication Name: Graphics Shaders : Theory and Practice, Second Edition
Language: English
Publisher: A + K Peter's, The Limited
Subject: Programming / Games, Computer Graphics
Item Height: 1.3 in
Publication Year: 2011
Item Weight: 29.7 Oz
Type: Textbook
Author: Steve Cunningham, Mike Bailey
Subject Area: Computers
Item Length: 9.3 in
Item Width: 7.8 in
Format: Hardcover