Description: Introduction to Computer Graphics with OpenGL ES by JungHyun Han Estimated delivery 3-12 business days Format Hardcover Condition Brand New Description This book also presents C# script code on many topics, providing a hands-on look at Unity graphics. Industry professionals as well as students in upper-level courses in Computer Graphics and Game Programming will find this book of immense value. Publisher Description OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Hans Introduction to Computer Graphics with OpenGL ES achieves this perfect balance. Hans depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical details around real-time graphics are also presented in a way that allows readers to quickly move on to practical programming. Additionally, this book presents OpenGL ES and shader code on many topics. Industry professionals, as well as, students in Computer Graphics and Game Programming courses will find this book of importance.Key Features: Presents key graphics algorithms that are commonly employed by state-of-the-art game engines and 3D user interfaces Provides a hands-on look at real-time graphics by illustrating OpenGL ES and shader code on various topics Depicts troublesome concepts using elaborate 3D illustrations so that they can be easily absorbed Includes problem sets, solutions manual, and lecture notes for those wishing to use this book as a course text. Author Biography JungHyun Han obtained his doctoral degree from USC and is the Director of Game Research Center as well as a Professor of Computer Science and Engineering at Korea University. He has published and presented numerous papers for academic and professional journals, conferences, and symposia in computer graphics. Details ISBN 1498748929 ISBN-13 9781498748926 Title Introduction to Computer Graphics with OpenGL ES Author JungHyun Han Format Hardcover Year 2018 Pages 340 Publisher Taylor & Francis Inc GE_Item_ID:139833743; About Us Grand Eagle Retail is the ideal place for all your shopping needs! With fast shipping, low prices, friendly service and over 1,000,000 in stock items - you're bound to find what you want, at a price you'll love! Shipping & Delivery Times Shipping is FREE to any address in USA. Please view eBay estimated delivery times at the top of the listing. Deliveries are made by either USPS or Courier. We are unable to deliver faster than stated. International deliveries will take 1-6 weeks. NOTE: We are unable to offer combined shipping for multiple items purchased. This is because our items are shipped from different locations. Returns If you wish to return an item, please consult our Returns Policy as below: Please contact Customer Services and request "Return Authorisation" before you send your item back to us. Unauthorised returns will not be accepted. Returns must be postmarked within 4 business days of authorisation and must be in resellable condition. Returns are shipped at the customer's risk. We cannot take responsibility for items which are lost or damaged in transit. For purchases where a shipping charge was paid, there will be no refund of the original shipping charge. Additional Questions If you have any questions please feel free to Contact Us. Categories Baby Books Electronics Fashion Games Health & Beauty Home, Garden & Pets Movies Music Sports & Outdoors Toys
Price: 88.84 USD
Location: Fairfield, Ohio
End Time: 2024-11-14T04:04:55.000Z
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Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
ISBN-13: 9781498748926
Book Title: Introduction to Computer Graphics with OpenGL ES
Number of Pages: 326 Pages
Publication Name: Introduction to Computer Graphics with Opengl Es
Language: English
Publisher: CRC Press LLC
Item Height: 0.9 in
Publication Year: 2018
Subject: Programming / Games, Computer Graphics
Type: Textbook
Item Weight: 19.7 Oz
Author: Junghyun Han
Item Length: 9.3 in
Subject Area: Computers
Item Width: 6.5 in
Format: Hardcover