Description: Making Deep Games : Designing Games with Meaning and Purpose, Paperback by Rusch, Doris C., ISBN 1138812137, ISBN-13 9781138812130, Brand New, Free P&P in the UK This book for game design students and practitioners encourages game designers to reflect on the expressive potential of video games and the creation of games that teach, facilitate personal growth, and promote social change. Drawing on ideas in cognitive linguistics, game studies, and game design, th outlines a process for turning experiences, personal themes, and complex abstract concepts into video games. Allegorical games, participatory game design, and deep game design as creative arts therapy are some areas considered. Games discussed include “Angry Birds,” “God of War,” and “Left Behind: Eternal Forces.” Th also analyzes a game about substance abuse called “Akrasia,” which was design by author Doris Rusch. Th includes hands-on design exercises, b&w screenshots, summary charts, and bullet lists. Annotation ©2017 Ringgold, Inc., Portland, OR ()
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Book Title: Making Deep Games : Designing Games with Meaning and Purpose
Number of Pages: 198 Pages
Publication Name: Making Deep Games: Designing Games with Meaning and Purpose
Language: English
Publisher: Taylor & Francis LTD
Item Height: 229 mm
Subject: Computer Science
Publication Year: 2017
Type: Textbook
Item Weight: 336 g
Author: Doris C. Rusch
Item Width: 152 mm
Format: Paperback