Description: Ray Tracing Gems : High-Quality and Real-Time Rendering With DXR and Other APIs, Hardcover by Haines, Eric (EDT); Akenine-Moller, Tomas (EDT); Keller, Alexander (EDT); Mcguire, Morgan (EDT); Munkberg, Jacob (EDT), ISBN 1484244265, ISBN-13 9781484244265, Like New Used, Free shipping in the US
- The latest ray tracing techniques for developing real-time applications in multiple domains
- Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR)
- How to implement high-performance graphics for interactive visualizations, games, simulations, and more
- Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing
- Students looking to learn about best practices in these areas
- Enthusiasts who want to understand and experiment with their new GPUs
Price: 50.69 USD
Location: Jessup, Maryland
End Time: 2024-11-02T15:36:24.000Z
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Book Title: Ray Tracing Gems : High-Quality and Real-Time Rendering With DXR
Number of Pages: Xliv, 607 Pages
Publication Name: Ray Tracing Gems : High-Quality and Real-Time Rendering with Dxr and Other APIs
Language: English
Publisher: Apress L. P.
Publication Year: 2019
Subject: Programming / Games, Computer Graphics, Programming / Algorithms, Digital Media / Video & Animation, Computer Vision & Pattern Recognition
Item Weight: 66.3 Oz
Type: Textbook
Item Length: 10 in
Author: Tomas Akenine-Möller
Subject Area: Computers
Item Width: 7 in
Format: Hardcover