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Reality is Broken: Why Games Make Us Better and How They Can Change the World by

Description: Reality is Broken by Jane McGonigal The future belongs to those who play games.In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description How we can harness the power of games to solve real world problems and improve our lives.We are living in a world full of games.More than 31 million people in the UK are gamers.The average young person will spend 10,000 hours gaming by the age of twenty-one.The future belongs to those who play games.In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world. Notes Subtitled, Why Games Make Us Better & How They Can Change The World. McGonigal argues that addiction to computer games is a good thing, as it can solve world problems and improve our lives. Back Cover We are living in a world full of games. More than 31 million people in the UK are gamers. The average young person will spend 10,000 hours gaming by the age of twenty-one. The future belongs to those who play games. In this ground-breaking book, visionary game designer Jane McGonigal challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world. Inspiring and engaging Daily Telegraph An intriguing and thought-provoking book New Statesman Despite her expertise, McGonigals book is never overly technical, and as with a good computer game, anyone, regardless of gaming experience, is likely to get sucked in New Scientist Author Biography Jane McGonigal, Ph.D. is the Director of Game Research and Development at the Institute for the Future. Her work has been featured in the Economist, Wired, and The New York Times; and on MTV, CNN, and NPR. In 2009, BusinessWeek called her one of the 10 most important innovators to watch. She has given keynote addresses at TED, South by Southwest Interactive, the Game Developers Conference and was a featured speaker at The New Yorker Conference. Review Inspiring and engaging * Daily Telegraph *An intriguing and thought-provoking book * New Statesman *Despite her expertise, McGonigals book is never overly technical, and as with a good computer game, anyone, regardless of gaming experience, is likely to get sucked in * New Scientist *McGonigal is persuasive and precise in explaining how games can transform our approach to those things we know we should do. McGonigal is also adept at showing how good games expose the alarming insubstantiality of much everyday experience. McGonigal is a passionate advocate... Given the power and the darker potentials of the tools she describes, we must hope that the world is listening -- Tom Chatfield * Observer *McGonigal brilliantly deconstructs the components of good game design before parlaying them into a recipe for changing the offline, real world * Literary Review * Promotional How we can harness the power of games to solve real world problems and improve our lives Review Text Inspiring and engaging Review Quote Inspiring and engaging Promotional "Headline" How we can harness the power of games to solve real world problems and improve our lives. Details ISBN0099540282 Year 2012 ISBN-10 0099540282 ISBN-13 9780099540281 Media Book Imprint Vintage Subtitle Why Games Make Us Better and How They Can Change the World Place of Publication London Country of Publication United Kingdom DEWEY 306.487 Illustrations Illustrations Pages 416 Language English Publisher Vintage Publishing Publication Date 2012-04-05 Format Paperback Short Title Reality Is Broken UK Release Date 2012-04-05 AU Release Date 2012-04-05 NZ Release Date 2012-04-05 Alternative 9781409028987 Author Jane McGonigal Audience General We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:44057193;

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Reality is Broken: Why Games Make Us Better and How They Can Change the World by

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Restocking fee: No

Return shipping will be paid by: Buyer

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Item must be returned within: 30 Days

ISBN-13: 9780099540281

Book Title: Reality is Broken

Number of Pages: 416 Pages

Publication Name: Reality Is Broken: Why Games Make Us Better and How They Can Change the World

Language: English

Publisher: Vintage Publishing

Item Height: 198 mm

Subject: Science

Publication Year: 2012

Type: Textbook

Item Weight: 357 g

Subject Area: Multimedia

Author: Jane Mcgonigal

Item Width: 129 mm

Format: Paperback

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